posted on 04/11/2013 in Originals
Columbia is real. I’ve been there, after a fashion, ten hours, and a few more hours of sorting through my…
Alexandra Geraets
posted on 04/11/2013 in Originals
Look, I love games. I love talking about games, and I love writing about games. But it can be maddening…
Rowan Kaiser
posted on 04/10/2013 in Originals
I used to love going to the grocery store with my mom. It was a bonding experience, an excursion, an…
Lana Polansky
posted on 04/09/2013 in Originals
When you step into the world, you are a tiny man in a brown shirt with red overalls, but who…
Gavin Craig
posted on 04/05/2013 in Originals
The first thing to know about Game Developers Conference is that it’s completely exhausting. Whether you are a game developer,…
Jason Johnson
posted on 04/04/2013 in Originals
The world feels like it’s falling to pieces around me as the clouds finally part and I am greeted by…
Ryan Winslett
posted on 04/02/2013 in Originals
These fragments I’ve shored against my ruins Why then Ile fit you. Hieronymo’s mad againe Datta. Dayadhvam. Damyata. Shantih shantih…
Joseph Leray
posted on 03/28/2013 in Originals
There are two sides of my brain active when I’m playing video games. The first part, the gamer aspect, is…
Alexandra Geraets
posted on 03/27/2013 in Originals
Hello, friends, have you missed us? Our self-described, dumb editor-in-chief James Hawkins and our writerly friends are attending the Game…
Rich Shivener
posted on 03/20/2013 in Originals
One of the things I love most about indie video game communities is the diversity. The inclusive, nurturing, amicable environments…
Lana Polansky
Perspective might be the most subjective thing about video games. It’s a personal thing, as I’ve never met another gamer…
It was somewhere around the time when I was fighting a giant, undead, car-flinging grizzly bear with a massive zombie-bulldozer-thing…
The wise fool is a trope of classical literature and drama. This character is seen as bumbling and nonsensical, however…
Sacred Citadel is a side-scrolling beat-‘em-up adventure that looks and plays like a Saturday morning cartoon from the 1990s, but…
About five minutes into Dead Island: Riptide, my character slams a crowbar across the skull of an infected soldier, and…